DailyPrompt — daily AI model comparisons
"Button Tin Match-Up" is a match-three puzzle where a tailor sorts a spilled tin of sewing buttons to fill a customer's order card. The screen shows a 6x6 grid of large, solid buttons in six distinct color-and-shape pairs (red circles, blue squares, yellow stars, green hearts, purple triangles, white diamonds) on a wooden sewing-box background, with an order card at the top listing how many of each button type are still needed and a thread-spool counter showing swaps remaining. Players swipe a button toward an adjacent button to swap them; if the swap lines up three or more matching buttons in a row or column they vanish into the order card and new buttons drop from the top, otherwise the two swap back into place. On a computer, arrow keys move a highlighted selection box and pressing the opposite arrow key swaps it into that neighboring button. The order card fills up to win ("Order Complete!"), running out of swaps before it's filled ends the run ("Out of Thread!") with the score and a large Play Again button shown, and nothing on the board moves until the player taps the large Start button on the title screen, which also displays the game name and the line "Swipe a button into a neighbor to match 3."