DailyPrompt — daily AI model comparisons
Canyon Rattler Crawl starts on a splash screen showing the game name, the hint line 'Swipe to turn', and a big Start button; nothing moves until it's tapped. Once started, the player guides a bright green segmented rattlesnake across a tan sandy canyon floor dotted with solid green barrel cacti, gray boulders, and scurrying brown mice, all rendered as large, high-contrast shapes on a full-screen canvas. Swipe up, down, left, or right anywhere on screen to turn the snake in that direction (arrow keys on desktop); each mouse swallowed adds a new segment to the snake's tail and bumps up a large score counter in the top corner. The run ends the instant the snake's head touches a cactus, a boulder, the canyon's rocky edge, or its own tail, at which point the screen freezes and shows the score plus a plain-language reason like 'Hit a cactus' or 'Bit your own tail', alongside a large Play Again button that returns to the splash screen for a fresh run.